Caseus Tower
Main Page
Namespaces
Classes
Files
File List
All
Classes
Namespaces
Files
Functions
Variables
player.h
Go to the documentation of this file.
1
#pragma once
2
3
#include "
entity.h
"
4
9
class
Player
:
public
Entity
10
{
11
private
:
12
/*x velocity*/
13
float
xVelocity
;
14
public
:
23
Player
(
float
,
float
,
int
,
int
,
int
);
24
28
~Player
();
29
35
void
setXVelocity
(
float
);
36
41
float
getXVelocity
();
42
48
void
updateX
(
float
);
49
};
entity.h
Player::getXVelocity
float getXVelocity()
Player::xVelocity
float xVelocity
Definition:
player.h:13
Player::Player
Player(float, float, int, int, int)
Entity
Creates an Entity object Creates an Entity object with all the information about the Entity...
Definition:
entity.h:7
Player::~Player
~Player()
Player
Creates an Player object that inherits Entity Creates an Player object that inherits Entity with a x ...
Definition:
player.h:9
Player::setXVelocity
void setXVelocity(float)
Player::updateX
void updateX(float)
Caseus Tower
player.h
Generated on Wed Feb 4 2015 10:22:33 for Caseus Tower by
1.8.8