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Bowls
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#include "cgg/cgg.h"
Go to the source code of this file.
Functions | |
| void | custom_gl_draw (gl::Device *device) |
| void | init () |
| void | loadAssets () |
| void | freeAssets () |
| void | kill () |
| void | update (float dt) |
| void | draw3D () |
| void | draw2D () |
| void | mousePress (int32_t button, int32_t x, int32_t y) |
| void | mouseRelease (int32_t button, int32_t x, int32_t y) |
| void | mouseMove (int32_t x, int32_t y) |
| void custom_gl_draw | ( | gl::Device * | device | ) |
| void draw2D | ( | ) |
| void draw3D | ( | ) |
| void freeAssets | ( | ) |
| void init | ( | ) |
| void kill | ( | ) |
| void loadAssets | ( | ) |
| void mouseMove | ( | int32_t | x, |
| int32_t | y | ||
| ) |
| void mousePress | ( | int32_t | button, |
| int32_t | x, | ||
| int32_t | y | ||
| ) |
| void mouseRelease | ( | int32_t | button, |
| int32_t | x, | ||
| int32_t | y | ||
| ) |
| void update | ( | float | dt | ) |