Bowls
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#include "cgg/cgg.h"
Go to the source code of this file.
Functions | |
void | custom_gl_draw (gl::Device *device) |
void | init () |
void | loadAssets () |
void | freeAssets () |
void | kill () |
void | update (float dt) |
void | draw3D () |
void | draw2D () |
void | mousePress (int32_t button, int32_t x, int32_t y) |
void | mouseRelease (int32_t button, int32_t x, int32_t y) |
void | mouseMove (int32_t x, int32_t y) |
void custom_gl_draw | ( | gl::Device * | device | ) |
void draw2D | ( | ) |
void draw3D | ( | ) |
void freeAssets | ( | ) |
void init | ( | ) |
void kill | ( | ) |
void loadAssets | ( | ) |
void mouseMove | ( | int32_t | x, |
int32_t | y | ||
) |
void mousePress | ( | int32_t | button, |
int32_t | x, | ||
int32_t | y | ||
) |
void mouseRelease | ( | int32_t | button, |
int32_t | x, | ||
int32_t | y | ||
) |
void update | ( | float | dt | ) |