Creates a CreditsState object. Creates a CreditsState object that inherits State.
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#include <creditsState.h>
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StateManager * | stateManager |
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SDL_Renderer * | renderer |
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std::string | name |
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Creates a CreditsState object. Creates a CreditsState object that inherits State.
CreditsState::CreditsState |
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StateManager * |
inStateManager, |
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SDL_Renderer * |
inRenderer |
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) |
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CreditsState::~CreditsState |
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void CreditsState::Draw |
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virtual |
A function to draw to the screen A function to draw to the screen using the renderer
Implements State.
bool CreditsState::HandleSDLEvents |
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virtual |
A function to handle the SDL events A function to handle the SDL events for use with the CreditsState
- Returns
- bool if false then quit CreditsState
Implements State.
void CreditsState::Update |
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float |
deltaTime | ) |
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virtual |
The documentation for this class was generated from the following files: