This is the complete list of members for GameState, including all inherited members.
displayScore() | GameState | |
Draw() | GameState | virtual |
GameState(StateManager *, SDL_Renderer *) | GameState | |
GetStateName() | State | |
HandleSDLEvents() | GameState | virtual |
name (defined in State) | State | protected |
renderer (defined in State) | State | protected |
State(StateManager *, SDL_Renderer *) | State | |
stateManager (defined in State) | State | protected |
Update(float deltaTime) | GameState | virtual |
updateScene(float, bool) | GameState | |
~GameState() | GameState | |
~State() | State | virtual |