UIObject * playText
Definition: MainMenuUI.h:22
void draw()
Definition: MainMenuUI.cpp:116
~MainMenuUI()
Definition: MainMenuUI.cpp:94
UIObject * title
Definition: MainMenuUI.h:18
void update(float dt)
Definition: MainMenuUI.cpp:109
UIObject * credits
Definition: MainMenuUI.h:24
UIObject * quitText
Definition: MainMenuUI.h:30
UIObject * quit
Definition: MainMenuUI.h:28
UIObject * creditsText
Definition: MainMenuUI.h:26
MainMenuUI(std::string vertexShaderFileName, std::string fragmentShaderFileName, std::unordered_map< std::string, Shader * > &shaders)
Definition: MainMenuUI.cpp:6
UIObject * play
Definition: MainMenuUI.h:20
A class for the 2D MainMenuUI that inherits UI.
Definition: MainMenuUI.h:14