#include <iostream>
#include <glm.hpp>
#include <gtc/type_ptr.hpp>
#include <gtc/matrix_transform.hpp>
#include <memory>
#include "glew.h"
#include "Utilities.h"
#include "Entity.h"
Go to the source code of this file.
Classes | |
class | Particle |
Creates a Particle object that inherits Entity. More... | |