~Particle()
Definition: Particle.cpp:17
Creates a Particle object that inherits Entity.
Definition: Particle.h:16
glm::vec3 direction
Definition: Particle.h:20
void update(float dt)
Definition: Particle.cpp:26
Particle(Model *model, float scaleValue, glm::vec3 direction, float moveSpeed)
Definition: Particle.cpp:6