This is the complete list of members for EE_Archer, including all inherited members.
animate(float dt) | EE_Archer | privatevirtual |
animationFrames | EB_Animated | protected |
animationTimer | EB_Animated | protected |
coinSpawn | EE_Archer | private |
dead | EE_Archer | private |
deathParticles | EE_Archer | private |
decreaseHealth(int damage) | EE_Archer | |
dimensions | EB_Entity | protected |
draw(SDL_Renderer *renderer) | EB_Animated | virtual |
EB_Animated(C_Texture *sprite, C_Vec2 pos, C_Vec2 dimensions, int animationFrames, C_Vec2 spriteDimensions, float animationLength, std::string iD, float *universalSpee) | EB_Animated | |
EB_Entity(C_Texture *sprite, C_Vec2 pos, C_Vec2 dimensions, std::string iD, float *universalSpeed) | EB_Entity | |
EB_VelocityAnimated(C_Texture *sprite, C_Vec2 pos, C_Vec2 dimensions, C_Vec2 velocities, int animationFrames, C_Vec2 spriteDimensions, float animationLength, std::string iD, float *universalSpee) | EB_VelocityAnimated | |
EE_Archer(C_Texture *sprite, C_Vec2 pos, C_Vec2 dimensions, float *universalSpeed) | EE_Archer | |
fireArrow | EE_Archer | private |
getCoinSpawn() | EE_Archer | |
getDeadStatus() | EE_Archer | |
getDeathParticles() | EE_Archer | |
getDimensions() | EB_Entity | |
getFireArrow() | EE_Archer | |
getPosition() | EB_Entity | |
getVelocities() | EB_VelocityAnimated | |
health | EE_Archer | private |
iD | EB_Entity | protected |
pos | EB_Entity | protected |
setCoinSpawn(bool coinSpawn) | EE_Archer | |
setDeadStatus(bool dead) | EE_Archer | |
setDeathParticles(bool deathParticles) | EE_Archer | |
setDimensions(C_Vec2 dimensions) | EB_Entity | |
setFireArrow(bool fireArrow) | EE_Archer | |
setHeight(float height) | EB_Entity | |
setPosition(C_Vec2 pos) | EB_Entity | |
setVelocities(C_Vec2 velocity) | EB_VelocityAnimated | |
setWidth(float width) | EB_Entity | |
setX(float x) | EB_Entity | |
setY(float y) | EB_Entity | |
sprite | EB_Entity | protected |
spriteDimensions | EB_Animated | protected |
spriteIndex | EB_Animated | protected |
universalSpeed | EB_Entity | protected |
update(float dt) | EE_Archer | virtual |
updatePosWithVelocities(float dt) | EB_VelocityAnimated | |
velocities | EB_VelocityAnimated | protected |
~EB_Animated() | EB_Animated | |
~EB_Entity() | EB_Entity | |
~EB_VelocityAnimated() | EB_VelocityAnimated | |
~EE_Archer() | EE_Archer | |