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Bowl.h
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1 #pragma once
2 #ifndef BOWL_H
3 #define BOWL_H
4 
5 #include <cgg/cgg.h>
6 #include "Ball.h"
7 
13 class Bowl : public Ball
14 {
15 public:
16 
24  Bowl(cgg::Mat43);
25 
35  Bowl(cgg::Mat43, cgg::Vec3, float);
36 
44  Bowl(cgg::Vec3);
45 
55  Bowl(cgg::Vec3, cgg::Vec3, float);
56 
64  void render(gl::Primitives*);
65 };
66 
67 #endif
Class that represents a Ball.
Definition: Ball.h:14
Class that represents a Bowl.
Definition: Bowl.h:13
Bowl(cgg::Mat43)
void render(gl::Primitives *)