This is the complete list of members for Jack, including all inherited members.
| Ball(cgg::Mat43) | Ball | |
| Ball(cgg::Mat43, cgg::Vec3, float) | Ball | |
| Ball(cgg::Vec3) | Ball | |
| Ball(cgg::Vec3, cgg::Vec3, float) | Ball | |
| changePosition(cgg::Vec3) | Entity | |
| CollisionEntity(cgg::Mat43) | CollisionEntity | |
| CollisionEntity(cgg::Mat43, cgg::Vec3) | CollisionEntity | |
| CollisionEntity(cgg::Vec3) | CollisionEntity | |
| CollisionEntity(cgg::Vec3, cgg::Vec3) | CollisionEntity | |
| colour | Entity | protected |
| Entity(cgg::Mat43) | Entity | |
| Entity(cgg::Mat43, cgg::Vec3) | Entity | |
| Entity(cgg::Vec3) | Entity | |
| Entity(cgg::Vec3, cgg::Vec3) | Entity | |
| getPosition() | Entity | |
| getRadius() | Ball | |
| getThrow() | Ball | |
| getXVelocity() | CollisionEntity | |
| getYVelocity() | CollisionEntity | |
| getZVelocity() | CollisionEntity | |
| Jack(cgg::Mat43) | Jack | |
| Jack(cgg::Mat43, cgg::Vec3, float) | Jack | |
| Jack(cgg::Vec3) | Jack | |
| Jack(cgg::Vec3, cgg::Vec3, float) | Jack | |
| maxThrowStrength | Ball | protected |
| radius | Ball | protected |
| render(gl::Primitives *) | Jack | virtual |
| transform | Entity | protected |
| updateColour(cgg::Vec3) | Entity | |
| updatePosition(cgg::Vec3) | Entity | |
| updateXVelocity(float) | CollisionEntity | |
| updateYVelocity(float) | CollisionEntity | |
| updateZVelocity(float) | CollisionEntity | |