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| | Jack (cgg::Mat43) |
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| | Jack (cgg::Mat43, cgg::Vec3, float) |
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| | Jack (cgg::Vec3) |
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| | Jack (cgg::Vec3, cgg::Vec3, float) |
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| void | render (gl::Primitives *) |
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| | Ball (cgg::Mat43) |
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| | Ball (cgg::Mat43, cgg::Vec3, float) |
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| | Ball (cgg::Vec3) |
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| | Ball (cgg::Vec3, cgg::Vec3, float) |
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| float | getRadius () |
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| float | getThrow () |
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| | CollisionEntity (cgg::Mat43) |
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| | CollisionEntity (cgg::Mat43, cgg::Vec3) |
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| | CollisionEntity (cgg::Vec3) |
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| | CollisionEntity (cgg::Vec3, cgg::Vec3) |
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| void | updateXVelocity (float) |
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| void | updateYVelocity (float) |
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| void | updateZVelocity (float) |
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| float | getXVelocity () |
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| float | getYVelocity () |
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| float | getZVelocity () |
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| | Entity (cgg::Mat43) |
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| | Entity (cgg::Mat43, cgg::Vec3) |
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| | Entity (cgg::Vec3) |
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| | Entity (cgg::Vec3, cgg::Vec3) |
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| void | changePosition (cgg::Vec3) |
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| void | updatePosition (cgg::Vec3) |
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| cgg::Vec3 | getPosition () |
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| void | updateColour (cgg::Vec3) |
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Class that represents a Jack.
Class that contains a Jack and its interactions with the game.
Definition at line 13 of file Jack.h.