|
| Jack (cgg::Mat43) |
|
| Jack (cgg::Mat43, cgg::Vec3, float) |
|
| Jack (cgg::Vec3) |
|
| Jack (cgg::Vec3, cgg::Vec3, float) |
|
void | render (gl::Primitives *) |
|
| Ball (cgg::Mat43) |
|
| Ball (cgg::Mat43, cgg::Vec3, float) |
|
| Ball (cgg::Vec3) |
|
| Ball (cgg::Vec3, cgg::Vec3, float) |
|
float | getRadius () |
|
float | getThrow () |
|
| CollisionEntity (cgg::Mat43) |
|
| CollisionEntity (cgg::Mat43, cgg::Vec3) |
|
| CollisionEntity (cgg::Vec3) |
|
| CollisionEntity (cgg::Vec3, cgg::Vec3) |
|
void | updateXVelocity (float) |
|
void | updateYVelocity (float) |
|
void | updateZVelocity (float) |
|
float | getXVelocity () |
|
float | getYVelocity () |
|
float | getZVelocity () |
|
| Entity (cgg::Mat43) |
|
| Entity (cgg::Mat43, cgg::Vec3) |
|
| Entity (cgg::Vec3) |
|
| Entity (cgg::Vec3, cgg::Vec3) |
|
void | changePosition (cgg::Vec3) |
|
void | updatePosition (cgg::Vec3) |
|
cgg::Vec3 | getPosition () |
|
void | updateColour (cgg::Vec3) |
|
Class that represents a Jack.
Class that contains a Jack and its interactions with the game.
Definition at line 13 of file Jack.h.