Creates a Texture for use with a renderer. Creates a Texture from an image file, this can then be use...
Definition: Texture.h:13
Game(JAM_StateManager *stateManager, SDL_Renderer *renderer, int screenWidth, int screenHeight)
Definition: Game.cpp:8
Creates a Text Texture for use with a renderer. Creates a Text Texture from an image file...
Definition: Text.h:15