Jamie Slowgrove - OOT Assignment 1 - A Mission in Afghanistan
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- c -
Camera() :
Camera
changePosition() :
GameActor
CleanUp() :
OgreApplication
collisionDetection() :
TerrainManager
collisionTest() :
GamePhysics
ConfigureTerrainDefaults() :
TerrainManager
Create() :
TerrainManager
CreateCamera() :
OgreApplication
CreateEntities() :
GameWorld
CreateEntityFromMesh() :
OgreApplication
CreateEnviroment() :
GameWorld
,
OgreApplication
CreateGUI() :
GameWorld
CreateIOS() :
OgreApplication
CreateLights() :
GameWorld
,
OgreApplication
CreateTimer() :
OgreApplication
- d -
DefineTerrain() :
TerrainManager
DestroyNode() :
OgreApplication
- g -
GameActor() :
GameActor
GamePhysics() :
GamePhysics
GameWorld() :
GameWorld
getActorID() :
GameActor
getActorNode() :
GameActor
getHealth() :
Helicopter
GetKeyboard() :
OgreApplication
getLastRotation() :
Helicopter
GetMouse() :
OgreApplication
GetOgreWrapper() :
OgreApplication
getOrientation() :
GameActor
getPosition() :
GameActor
getProjectileDisplacement() :
GamePhysics
GetRenderWindow() :
OgreApplication
GetRoot() :
OgreWrapper
getScale() :
GameActor
GetSceneManager() :
OgreApplication
getSfromUAT() :
GamePhysics
getSfromUVT() :
GamePhysics
getSfromVAT() :
GamePhysics
getSpeed() :
Helicopter
GetTerrainHightMap() :
TerrainManager
GetTimer() :
OgreApplication
getVfromUAT() :
GamePhysics
getVSquaredfromUAS() :
GamePhysics
GetWindow() :
OgreWrapper
getWorldPosition() :
Projectile
- h -
handleInput() :
Helicopter
Helicopter() :
Helicopter
- i -
InitBlendMaps() :
TerrainManager
Initialize() :
OgreApplication
,
OgreWrapper
InitilaiseScene() :
GameWorld
- l -
Loaded() :
TerrainManager
- o -
OgreApplication() :
OgreApplication
OgreWrapper() :
OgreWrapper
operator=() :
OgreWrapper
- p -
Projectile() :
Projectile
ProjectileObject() :
GamePhysics::ProjectileObject
- r -
Reset() :
GameWorld
resetHelicopter() :
Helicopter
rotateHelicopter() :
Helicopter
rotateRotor() :
Rotor
rotateTurret() :
Turret
rotateTurretBarrel() :
TurretBarrel
rotateX() :
GameWorld
Rotor() :
Rotor
Run() :
GameWorld
,
OgreApplication
- s -
SetEntityColour() :
OgreApplication
setOrientation() :
GameActor
setPosition() :
GameActor
setRotateAxis() :
Rotor
setScale() :
GameActor
setSpeed() :
Helicopter
setTarget() :
Turret
,
TurretBarrel
setTargetRotateSpeedPercent() :
Rotor
setUpActor() :
GameActor
,
Helicopter
,
Projectile
,
Rotor
,
Turret
,
TurretBarrel
setX() :
GameActor
setXOrientation() :
GameActor
setXSpeed() :
Helicopter
setY() :
GameActor
setYOrientation() :
GameActor
setYSpeed() :
Helicopter
setZ() :
GameActor
setZOrientation() :
GameActor
setZSpeed() :
Helicopter
- t -
takeDamage() :
Helicopter
TerrainManager() :
TerrainManager
Turret() :
Turret
TurretBarrel() :
TurretBarrel
- u -
UnLoadResources() :
OgreWrapper
update() :
Camera
Update() :
GameWorld
updateActor() :
GameActor
,
Helicopter
,
Projectile
,
Rotor
,
Turret
,
TurretBarrel
UpdateGame() :
GameWorld
updateMoveSpeed() :
Helicopter
updateProjectile() :
GamePhysics
updateProjectiles() :
Turret
,
TurretBarrel
updateRotateSpeed() :
Rotor
UpdateScene() :
GameWorld
updateSpeed() :
Helicopter
- w -
workOutLaunchVector() :
TurretBarrel
- ~ -
~Camera() :
Camera
~GameActor() :
GameActor
~GamePhysics() :
GamePhysics
~GameWorld() :
GameWorld
~Helicopter() :
Helicopter
~OgreApplication() :
OgreApplication
~OgreWrapper() :
OgreWrapper
~Projectile() :
Projectile
~Rotor() :
Rotor
~TerrainManager() :
TerrainManager
~Turret() :
Turret
~TurretBarrel() :
TurretBarrel
Generated on Fri Mar 27 2015 06:22:21 for Jamie Slowgrove - OOT Assignment 1 - A Mission in Afghanistan by
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