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Jack.h
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1 #pragma once
2 #ifndef JACK_H
3 #define JACK_H
4 
5 #include <cgg/cgg.h>
6 #include "Ball.h"
7 
13 class Jack : public Ball
14 {
15 public:
23  Jack(cgg::Mat43);
24 
34  Jack(cgg::Mat43, cgg::Vec3, float);
35 
43  Jack(cgg::Vec3);
44 
54  Jack(cgg::Vec3, cgg::Vec3, float);
55 
63  void render(gl::Primitives*);
64 };
65 
66 #endif
Jack(cgg::Mat43)
Class that represents a Ball.
Definition: Ball.h:14
void render(gl::Primitives *)
Class that represents a Jack.
Definition: Jack.h:13