#include <SDL.h>#include <iostream>#include <unordered_map>#include "Utilities.h"#include "State.h"#include "StateManager.h"#include "Camera.h"#include "Audio.h"#include "EndGameUI.h"#include "Object.h"#include "Shader.h"

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Classes | |
| class | EndGame |
| Creates an EndGame object that inherits State and runs the EndGame screen. More... | |
1.8.8