#include <SDL.h>
#include <iostream>
#include <unordered_map>
#include "Utilities.h"
#include "State.h"
#include "StateManager.h"
#include "Camera.h"
#include "Audio.h"
#include "EndGameUI.h"
#include "Object.h"
#include "Shader.h"
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Classes | |
class | EndGame |
Creates an EndGame object that inherits State and runs the EndGame screen. More... | |