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Bowls
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| CAudio | Contains an audio file and the function to play and pause it, |
| ▼CEntity | Class that represents an Entity |
| ▼CCollisionEntity | Class that represents an Entity with Collision |
| ▼CBall | Class that represents a Ball |
| CBowl | Class that represents a Bowl |
| CJack | Class that represents a Jack |
| CBox | Class that represents a Box |
| CGame | Game object where all of the functions of the game is stored |
| CKinectInput | Kinect Input Manager |
| CTimer | Creates a timer for use in game |
| CTimerStruct | Structure for the timer |