Bowls
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Class Hierarchy

Go to the graphical class hierarchy

This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 1234]
 CAudioContains an audio file and the function to play and pause it,
 CEntityClass that represents an Entity
 CCollisionEntityClass that represents an Entity with Collision
 CBallClass that represents a Ball
 CBowlClass that represents a Bowl
 CJackClass that represents a Jack
 CBoxClass that represents a Box
 CGameGame object where all of the functions of the game is stored
 CKinectInputKinect Input Manager
 CTimerCreates a timer for use in game
 CTimerStructStructure for the timer