#include <SDL.h>
#include <iostream>
#include <unordered_map>
#include <vector>
#include <time.h>
#include "Utilities.h"
#include "State.h"
#include "StateManager.h"
#include "Audio.h"
#include "Camera.h"
#include "MenuEntity.h"
#include "MainMenuUI.h"
#include "LoadingScreen.h"
#include "ParticleEffect.h"
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Classes | |
class | MainMenu |
Creates an MainMenu object that inherits State and runs the MainMenu. More... | |