Here is a list of all class members with links to the classes they belong to:
- g -
- G_CollisionManager()
: G_CollisionManager
- G_Gameplay()
: G_Gameplay
- G_SpawnManager()
: G_SpawnManager
- gameOver
: SM_EndGame
- gameplay
: S_Game
- getArcherArrows()
: E_EntityManager
- getArchers()
: E_EntityManager
- getCloudDim()
: EE_StormCloud
- getCoinAllPickups()
: E_EntityManager
- getCoins()
: E_EntityManager
, EP_Player
- getCoinSpawn()
: EE_Archer
, EE_StyphBird
- getDamage()
: EA_Arrow
- getDead()
: PS_ParticleEffect
- getDeadStatus()
: EA_Arrow
, EE_Archer
, EE_StormCloud
, EE_StyphBird
, EPU_Pickup
- getDeathParticles()
: EA_Arrow
, EE_Archer
, EE_StormCloud
, EE_StyphBird
- getDimensions()
: C_Text
, C_Texture
, EB_Entity
- getDirection()
: PS_Particle
- getEntityDimensions()
: E_EntityManager
- getEntityID()
: G_SpawnManager
- getFireArrow()
: EE_Archer
, EP_Player
, EP_PlayerArcher
- getFiring()
: EP_Player
, EP_PlayerArcher
- getFlaming()
: EP_Player
- getFlamingArrows()
: E_EntityManager
- getFlamingPickups()
: E_EntityManager
- getHealth()
: EP_Player
- getHealthPickups()
: E_EntityManager
- getKillAllPickups()
: E_EntityManager
- getLifeSpan()
: PS_ParticleEffect
- getMoveSpeed()
: PS_Particle
- getPlayerArrows()
: E_EntityManager
- getPosition()
: EB_Entity
, PS_Particle
- getScale()
: PS_Particle
- getShieldPickups()
: E_EntityManager
- getStormClouds()
: E_EntityManager
- getStyphBirds()
: E_EntityManager
- getTexture()
: C_Texture
, E_EntityManager
- getTimeSlow()
: EP_Player
- getTimeSlowPickups()
: E_EntityManager
- getVelocities()
: EB_Velocity
, EB_VelocityAnimated